I don't have any difficulties taking a break from games -- Los Angeles by Night, Episode 4, was almost a year break after Episode 3.
Of course, I do two things that most people don't do: Decide on a set number of games, and sketch out a narrative to get you there; make lots of notes, for yourself and for the players.
My games end up looking like modules, and we can pick up from where we left off with little difficulty.
If you don't have a narrative path that's written out for the game, it can be pretty difficult to get back to it after more than 3 weeks, in my experience.
Tiiiiiime is on my side, yes it is...
Date: 2012-06-19 07:52 pm (UTC)Of course, I do two things that most people don't do: Decide on a set number of games, and sketch out a narrative to get you there; make lots of notes, for yourself and for the players.
My games end up looking like modules, and we can pick up from where we left off with little difficulty.
If you don't have a narrative path that's written out for the game, it can be pretty difficult to get back to it after more than 3 weeks, in my experience.