This is my media and play blog. And I am having a hard time consuming media right now. I've been going home and fighting with my computer about mounted .iso files which won't read, burned CDs that don't appear to have any files on them, and totally unable to find my Wings of the Goddess expansion CD anywhere. I have the manual with the activation code on my desk, so I torrent'd it, but to no avail.
So, you know, shitty. Forget it, for now. I reinstalled Cavedog's Total Annihilation, which is the RTS game that was released in 97' and was basically competing against StarCraft. You've heard of StarCraft, but Total Annihilation is nothing more then a footnote for cult followings, so I guess history's weighed in on this.
TA isn't as pretty a game, and it's got no real acting, no real cohesive story. It's all machine, you know? It's the Linux to StarCraft's Windows. I don't want to crap on StarCraft, because I've had a lot of fun playing that in the past and, hell, I run a Windows OS, but I think the analogy holds true. StarCraft had a robust map editor, but it doesn't really compare to what Total Annihilation ended up releasing, and the mechanics of the units were designed closer to real physics. Overall, it's just got an incredibly different feel.
Oh well, anyway.
So, you know, shitty. Forget it, for now. I reinstalled Cavedog's Total Annihilation, which is the RTS game that was released in 97' and was basically competing against StarCraft. You've heard of StarCraft, but Total Annihilation is nothing more then a footnote for cult followings, so I guess history's weighed in on this.
TA isn't as pretty a game, and it's got no real acting, no real cohesive story. It's all machine, you know? It's the Linux to StarCraft's Windows. I don't want to crap on StarCraft, because I've had a lot of fun playing that in the past and, hell, I run a Windows OS, but I think the analogy holds true. StarCraft had a robust map editor, but it doesn't really compare to what Total Annihilation ended up releasing, and the mechanics of the units were designed closer to real physics. Overall, it's just got an incredibly different feel.
Oh well, anyway.
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I hear you re: problematic CDs. A while back I picked up the Sid Meier's Pirates! game from a local used CD store, still in its box. I install it...and it demands the activation code which is nowhere to be found inside the box, or manual. Had to torrent a crack to get around that. Very frustrating to have to do that for a game that one legitimately got.
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