This is just your weekly Weston reminding you that I don't just have one or two characters written up waiting to go, but that I literally have a file folder on my computer simply titled RPG Dossiers. One of my arbitrary fun-time goals is to have a character written up of every different Exalt type for 2.5, and I'm branching out into Pathfinder, Vampire, and Mage.
I am a nerd.
Has anyone got any role-playing stories lately? Like, is anyone gaming? How's it going? I haven't been playing all that much lately, (but I've got some gaming stuff coming up in the generally near future), and there are people here I just haven't talked to in way too long about anything, much less gaming.
I have a hunch I'm not gonna get a lot of bites on this because I don't get a huge amount of comments, but I know some of you actually do read this, so I'm interested in what you're up to. Rambling or ranting is acceptable, if that's what you got.
I am a nerd.
Has anyone got any role-playing stories lately? Like, is anyone gaming? How's it going? I haven't been playing all that much lately, (but I've got some gaming stuff coming up in the generally near future), and there are people here I just haven't talked to in way too long about anything, much less gaming.
I have a hunch I'm not gonna get a lot of bites on this because I don't get a huge amount of comments, but I know some of you actually do read this, so I'm interested in what you're up to. Rambling or ranting is acceptable, if that's what you got.
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Nickle Tour Part II
Right so the campaign is set with the group idea being Brelish loyalists that are connected to the head of the captain of the guard in Sharn. He needs to bring in some outside people so that he can conduct an unofficial investigation. Within a short order the party becomes aware that Sharn has been subjected to a series of magically caused micro-earthquakes that are growing in magnitude. The party is assigned to recover an artifact that was 'loaned' to a Brelish hero that can reveal the source of these earthquakes so that they can put an end to them!
Along the way there's the prince of a fallen kingdom who needs their help to save whats left of his people, a series of all too cunning hobgoblins that trick the party into doing their dirty work, a series of primitive Warforged who are attacking their allies and causing all sorts of problems!
Our plucky heroes are as follows:
Luck - Lucious ir'Taen the changling child of a military trainer and a father he's never known. Luck's life has been tormented by a series of unfortunate encounters with the Thranes who have committed any number of atrocities against him including murdering his dog. A military spy who is a master of the urban landscape he served in the last war with distinction (Urban Ranger).
Vonn - The decadent elven rogue with a taste for wine. He doesn't steal just anything it has to be of dramatic purpose. From a family of successful wine merchants who fled their homeland almost a hundred years ago. Sharn is his families home and he will do anything to preserve it.
Uwether - The reluctant celebrity Warforged archer. In a chance encounter Uwether saved the life of an important Brelish senator and became the hero the newspapers wanted to talk about. He's shy and reserved but the reporters don't care. Often credited with the work of others Uwether is constantly hiding from the spotlight.
Abe - The prodigy artificer and ex-noble. His families lands were lost when Droam made independence from Breland formal. Always hopeful that the Hags will fall or that the rest of his family will be recovered as all but his mother disappeared in their made flight from Droam as the Hag's Ogres took the noble land. Briefly turning to banditry out of frustration he was to face execution were it not for his mother's plea to their noble connections. Instead Abe went into the military where he proved his usefulness on and off the battlefield.
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Re: Nickle Tour Part II
How long have you been running this one for? It sounds pretty sharp.
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Re: Nickle Tour Part II
I started the game in September and we're playing twice a month. But given that we're holding it at a gaming shop the sessions are short. Which creates some interesting timing issues trying to leave the game in a place that's both easy to pick back up and not in the middle of combat.
It's possible that next fall I'll be running a play by web cam game and you're actually already on my short list of invites. I think the web cam style games can work and the last couple of months playing in Stephanie's game has been an exercise in getting the kinks worked out in that process.
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Re: Nickle Tour Part II